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Game compatibility

Ocarina of Time on Lichii Emulator

One Windows 11 player reports a frozen picture after the Forest Temple fight. Another describes a crash as Phantom Ganon rises. Both used Lichii build 130 for the Switch 2 edition of Ocarina of Time. Their reports differ on what happened next.

Three reported stopping points
Build 130 · Windows 11 · Vulkan

Two accounts of the Forest Temple transition

RTX 3070 · Playable
The player reports game version 2.0, a Core i9-9900K, Vulkan and driver 621.14. They crossed Hyrule Field and finished the Forest Temple fight. Audio continued into the next scene while the image stayed frozen.
RTX 3060 · Loads
A second player, using a Ryzen 7 5800X and Vulkan, describes a crash as Phantom Ganon rises. Sound continued briefly. The form records driver 621.14.0.0 and a game version field beginning v131072.

Both sessions used build 130 and 1× resolution. The reports record game versions in different formats. The first leaves several graphics options unspecified. They narrow the symptom to a similar transition without establishing that the two failures have the same cause.

RTX 3070 Forest Temple accountRTX 3060 Phantom Ganon account

A black screen after a cutscene

An RX 580 player on Windows 11 reached the menu in game version 1.1.1 using build 130 and Vulkan. After the cutscene, the screen went black and Lichii closed while the player saw shaders loading. The report supplies a driver version and settings but no repeatable sequence beyond that transition.

The player identified the menu and the cutscene transition, but did not name the cutscene. Use this as a comparison if your menu works and video later goes dark. The sequence tells you when the problem appeared. It cannot identify shader compilation as the cause or establish how the same GPU behaves on a newer build.

RX 580 post-cutscene account

What did the release test measure?

The build 130 notes describe performance work measured at Kokiri. That location is distinct from the Forest Temple boss transition. A faster run through Kokiri offers no direct evidence that a later cutscene completes.

  1. For a comparison, keep a backup of a save just before the affected transition. Record the game update and any enabled modifications.
  2. On each build, load that same save and repeat the same actions. Note whether video freezes, audio continues, controls respond or the process exits.
  3. If your result differs, share the build, driver and exact transition with the observation. Link to the earlier report that you compared so readers can inspect the differences.

Kokiri performance notes for build 130Project reporting guide

Ocarina of Time FAQ

Which report should I open for a freeze immediately after Phantom Ganon?

Start with the RTX 3060 account if the process exits as the boss rises. Also read the RTX 3070 account if the picture remains frozen while cutscene audio plays. Keeping those symptoms distinct makes your comparison more precise.

Was the RX 580 player testing the Forest Temple?

The report identifies a working menu and a black screen after a cutscene. It does not name the scene. Use the two Forest Temple reports for observations tied to the boss fight.

Can I compare my FPS in Hyrule Field with the Kokiri improvement in the release notes?

Use the same location for a meaningful comparison. The release notes describe a Kokiri measurement, while one player separately mentions frame-rate issues riding through Hyrule Field. Those are different workloads.